i have this blender model,and i made an fbx export from it,everything is cool...then when i send this fbx to unity,the hair gets totally messed up for some reason. i've tried many
Problem with HAIR, see to much transparency
export - Converting hair particles to a mesh while keeping the animation - Blender Stack Exchange
Directx 11 hair tessellation, with guide hairs export from blender hair system - Unity Forum
Exporting to Unity
Procedural Hair Nodes: Nodegroup Assets for Blender 3.5 - Geometry Nodes - Developer Forum
Blender to Unity: How to Export/Import Models | All3DP
Vroid Hair Bone Weight Transfer Unity Guide by anniemuse on DeviantArt