![modeling - Blender's "smoothing groups" solution (Edge Split) destroys topology. Is there an alternative solution? - Blender Stack Exchange modeling - Blender's "smoothing groups" solution (Edge Split) destroys topology. Is there an alternative solution? - Blender Stack Exchange](https://i.stack.imgur.com/FgL7q.png)
modeling - Blender's "smoothing groups" solution (Edge Split) destroys topology. Is there an alternative solution? - Blender Stack Exchange
![Unable to bake Normals the way I want them to (Smoothing & 90° angles) - Materials and Textures - Blender Artists Community Unable to bake Normals the way I want them to (Smoothing & 90° angles) - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/optimized/4X/4/f/8/4f8a9693bc458416830a373eb72d4f064d62ce1a_2_1024x524.jpeg)
Unable to bake Normals the way I want them to (Smoothing & 90° angles) - Materials and Textures - Blender Artists Community
Blender to 3ds Max: Smoothing groups don't work as expected - Other Software - Blender Artists Community
![modeling - Blender's "smoothing groups" solution (Edge Split) destroys topology. Is there an alternative solution? - Blender Stack Exchange modeling - Blender's "smoothing groups" solution (Edge Split) destroys topology. Is there an alternative solution? - Blender Stack Exchange](https://i.stack.imgur.com/fCznG.gif)